
Deep Throat
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Posted - 2005.03.21 07:21:00 -
[1]
Edited by: Deep Throat on 21/03/2005 07:40:07 Edited by: Deep Throat on 21/03/2005 07:36:26 Edited by: Deep Throat on 21/03/2005 07:31:34 Edited by: Deep Throat on 21/03/2005 07:25:13 Nr.1; throw a coupla STATIONS around 0.0[xetic space]its totally unbalanced if u look at stations in 0.0(or provide alternative for necessities such as cloning/insurance/industry)
A. npc stations: with full service, one needs stations and station determine what areas are used, wouldnt large areas in 0.0 that hold no interest atm be interesting if u actually could stay there???
B. A mix of npc stations and Conquerable ones(alot more in totally empty areas)
C. Just conquerable ones; then they will have to make a little more sense i.e provide full service per station and or have 1 more per region with insurance
Nr.2; Xetic and other big alliances can then stay in 0.0 and avoid the teenagers that want eve to be cs
Nr.3: the game is fine atm besides these above mentioned points, if u want to pvp u can, if u want to do industry u can[all but xetic alliance and those that are without means to stay in 0.0 at all times[a key element for alliances
PVP vs INDUSTRY, this is just fine as it is i think, im not industry but if u can mine all day in 0.0 without nobody bothering u it should only be fore one reason and that is that u are a part of a group that hold that territory and no one is attacking u, however if someone decides to attack u, u have a problem if u dont want to defend yourself and stop mining i.e this is 0.0 and that means just that.. fine if u can structure your group in such a way that someone pvps and someone mines and everyone is happy.. to ask for mining privilige in 0.0 24/7 is a bit too much i think and total crap.. sentries at gate??? are u crazy????????
u[xetic] just need stations, like so much of 0.0 with insurance, factory, reprocessing plant, maybe agents even.. and then u can stay in 0.0 for as long as u can defend your turf
Nr.4: war system in the 2 man corp vs 5000 member alliance is fine if its really really really really costly for the 2 man corp to declare, otherwise its just crap
I Agree up to a point with the original post, but pos at gates and such is total nonsense, his points about xetic and their situation atm are totally right however and i see one simple solution and i think this solution is totally right. MORE STATIONS and station service around 0.0 in general hence making more of its empty space systems available for living in and hence no need for empire trips and the meeting with 13 year olds with torpedo only skill lvl and "kill-kill-kill" mentality
and btw i think the pos should be dropped altogether, make conquerable stations more realistic[with what the pos holds atm] i think the pos is just lagfest, even the conquerable ones are that atm
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